Version 1.2 (Pokken Tournament DX)

General
Added new feature: 30 second playback recording


 * Fixed problem with inputting commands right before landing causing strange interactions


 * Fixed certain aerial moves allowing you to be able to be grabbed


 * Fixed problem with inputting commands right after landing a hit cauing strange interactions

Fighter Changes

 * Burst Attack: Fixed issue where the move wouldn't transition to the cinematic on hit


 * j.X (Field Phase): Fixed issue causing it to not properly hit airborne enemies
 * j.X (Duel Phase): Fixed issue causing the move to not autocorrect its trajectory when enemies are behind you


 * j.X: Increased blockstun


 * Guts/Rage has been normalized to match all other fighters
 * Soaring Stance X: Base damage reduced
 * 4Y: Increased blockstun
 * j.X (Field Phase): Fixed issue with tracking grounded targets
 * ]Y[:
 * Base damage reduced
 * Fixed issue where some of the hits would miss on certain enemies
 * ]X[: Synergy Gauge cost reduced


 * 5Y: Combo scaling reduced
 * 6Y: Increased hitbox range
 * 5X:
 * Increased knockback on block
 * Increased blockstun


 * Dig: Fixed bug allowing for movement during the attack


 * fY:
 * Base damage increased
 * Now causes knockdown on phase shift
 * Bone Rush:
 * Uppercut option recovery time increased while in Synergy Burst
 * Fixed issue where the downswing while in Synergy Burst could clash against attacks and still complete
 * 6X: Combo scaling increased while in Synergy Burst
 * Force Palm: Fixed bug where the full charge wouldn't work properly


 * Homing Attack: Base damage reduced
 * 8X: Base damage increased


 * Iron Tail: Fixed bug causing the move not to happen while in Synergy Burst


 * 4X~R: Time window to cancel increased

Added new action: Charged Fake Out ( A[Y] )
 * Burst Attack: Anti-air hitbox size increased
 * j.X (Field Phase): Is now special cancelable

Support Changes

 * Toxic: Increased chip damage


 * Dig:
 * Increased blockstun in Field Phase
 * Increased chip damage


 * Draco Meteor:
 * Base damage increased
 * Easier to combo into other portions of the attack on midair opponents


 * Helping Hand:
 * HP recovery increased
 * Buff duration reduced


 * Explosion: Movement speed increased when successfully countering


 * Morning Sun: Increased HP recovery for first 30 seconds of battle
 * Charge time reduced


 * Ember: Can no longer wallsplat


 * Recharge time increased


 * Surf:
 * Increased vertical hitbox
 * Erases projectiles sooner


 * Fire Fang: Can no longer crit grabs


 * Splash: Action delay when triggered reduced


 * Attack delay reduced


 * Will-o-Wisp:
 * Action delay reduced
 * Increased hitbox size
 * Reduced blockstun


 * Charge time reduced


 * Mud Bomb: Increased projectile tracking


 * Thundershock: Combos off of other moves easier
 * Action delay after summoning reduced


 * Reflect:
 * HP recovery increased
 * Buff duration reduced


 * Tailwind:
 * HP recovery increased
 * Buff duration reduced


 * Snarl
 * Increased blockstun
 * Knockback reduced